Sunday, September 25, 2011

Break Tactics Review

DSiWare's second release of the week won't be picking up Escape Trick's slack, unfortunately, because it's similarly bland. Break Tactics is a slow, boring grid-based strategy title that will only send fans of its genre running back to the greats like Final Fantasy Tactics.


Hosted by an obnoxiously wordy, scantily-clad and bespectacled witch character, Break Tactics tries and fails to offer an introductory tutorial for new players right at the start – and then it all goes further downhill from there.

At least the upper screen art is nice.
You're tasked to recruit a party of soldiers from a handful of traditional types (infantry, archers, spearmen) and place them on predetermined starting points on a skirmish map.

Then it's basic movement, attacking and choosing your soldiers' direction of facing afterward so enemies don't come up and stab them in the back for extra damage. Again, it just all reminds me of Final Fantasy Tactics – it's like the skeleton of that game without any personality or pizzazz making you want to spend more time with it.


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