Showing posts with label Nintendo Wii U. Show all posts
Showing posts with label Nintendo Wii U. Show all posts

Tuesday, September 27, 2011

Robin trailer For Batman: Arkham City 'Imminent', no more character reveals

Rocksteady's done coming out with new characters for Batman: Arkham City. The developer has confirmed that they won't be announcing any more new folks joining in on the game, although they did say that you can all look forward to a trailer of Robin in action sometime soon.

Sarah May Wellock, Arkham City's Community Manager, wrote: "There are NO more character reveals!!! Robin trailer is imminent through the relevant trailers."

arkham-city-robins

As to when that Robin trailer will be coming out, we've yet to know for certain. From the sound of it, though, it shouldn't be for too long.

It's likely that it will look something like the one that came out for The Joker, though. Batman: Arkham City had its release dates confirmed the other day - October 18th for US, 19th for Australia, and 21st for Europe - with the PC version taking a definitive blow with a delay.

Via [Arkham City]


View the original article here

Aliens: Colonial Marines is 'more crafted' than Left 4 Dead

Randy Pitchford is selling Aliens: Colonial Marines to the hilt, even comparing it to the blockbuster zombie game of Valve, Left 4 Dead, saying that their game is definitely "more crafted" than that one.


Said Pitchford, "I think parts of it feel a little like [that], but Left 4 Dead was very dependent upon the game system. There wasn't any real story telling or character development or anything at all to do in Left 4 Dead other than to run to the exit and not die along the way. 


Aliens: Colonial Marines is a much more crafted and cinematic experience. It also has a deeper meta-game where there is some value to gaining experience and growing the capability of your character overtime.


Left 4 Dead is a great thing to think about when considering how it works as both a single player and co-operative game where you're playing against hordes of fearless, death-dealing enemies. But it's not really a good example when you think about a crafted, narrative experience or when you think about how meta-growth game can make playing your favourite missions again really fun and compelling."


aliens


In defense of Left 4 Dead (I am a huge fan, obviously), I don't think it ever promised a meta-experience of gaming. As far as its basic plot is concerned, I think it delivered on what it set out to do: put you in the position of someone out to survive at all costs. And really, when you have a horde of zombies after you, you don't have much time to philosophize about character growth. You just shoot away. It's the basic tenet of survival, and one that L4D unfrivolously delivers. 


But anyway, if Aliens: Colonial Marines is "more crafty", then it should be a fun game to look out for. 


The game is also promising to answer questions about the movie, so if you're looking forward to that, then it really should be a must-buy/ must-play title. Gearbox also takes much pride in the fact that Fox has given them a lot of freedom with the game.


Via [360Magazine]



View the original article here

Monday, September 26, 2011

Vigil On Darksiders II Wii U: Amazing

darksiders_2

Darksiders II producer Ryan Stefanelli has plenty of praise for the Wii U version of the title.

"Just to have something on the touch screen, we put the inventory and map systems on the controller - and even that small thing makes a big difference. When you collect a new piece of loot, you just look down to see if you want it, and can equip it instantly," Stefanelli said of Wii U's touchscreen controller. "I can't say for sure if that'll be in the final cut, but it's really cool that the gameplay experience never has to be broken up by changing out equipment."

Stefanelli noted some of the advantages to using the touchscreen in the game, including being able to use it for hot keys when switching between weapons and equipment.

"Our one and only goal once we got the Wii U hardware was to get Darksiders II running on it. We didn't even have running the game on the touch screen on our 'to do' list. but once we got it running, we just fooled around with getting it on the touch screen as a lark," Stefanelli said. "It took all of five minutes and two lines of code, and boom! - there was the entire game running on the controller. Amazing."

via CVG

View the original article here

Bethesda: Wii U Support, Skyrim Port Possible

Skyrim_village

Will Bethesda be developing on Wii U? What about a Skyrim port to the system? We have all the details you need right here.

"It's definitely a possibility for the future. We'll look at any platform that will support that games we're trying to make, but that's the key thing - the console has to support the game as it is designed," said Bethesda's Pete Hines.

Several developers, including Epic and id Software, have already expressed interest in the system. Vigil went as far as to say that the console is "amazing."

"The more changes we have to make to a game the less and less palatable it becomes because making a game is an enormous process. Just doing 360, PS3 and PC - I don't think people understand the amount of work that goes into that. All of the localisation you have to do... all of the testing you have to do... on every platform in every language... It's a pretty huge undertaking," Hines continued.

When asked of the possibilities of a Wii U version of The Elder Scrolls V: Skyrim, a separate Bethesda rep didn't rule it out.

"We'll see. It's definitely a possibility," said Bethesda's VP of PR.

via ONM

View the original article here

Preparing For The Wii U

The moment these games enter the market, they are expected to disappear from the racks. For these fiends associated with fear-inducing, intense game play, Darksiders 2 shall be certain to prove acceptable. For people expecting to creep stealthily through war-torn and enemy-filled roadways and undergrounds, Metro: Last Light definitely will leave you in shock. And with anyone else who's seeking to be the commander of all that's cute and obedient, or the commander of all that is shell-shocked and sleepless, Pikmin 3 and Battlefield will deliver players the chance to experience it all.

Battlefield commands bravery. It needs stratagem. It thirsts for the blood which runs cold, skin that nourishes off shrapnel, and pinpoint precision. Players need to stock up on the heavy artillery, commit a burst into the frontlines, dash for cover, and manage to nevertheless wear a grin that's hungry for even more towards the end of the day.



Metro: Last Light absorbs the participant into a surrounding so enshrouded in darkness, so coated in weird, so surrounded in absolute, skin-tingling intensity that one can hardly ever expect to look at the sunlight again. Or simplynever need to see the light again.

Darksiders 2 applies the war-fanatic in the middle of one of the most larger-than-life struggles of all time-the one involving heaven and hell. Along with a war of such divine proportions, a fight up against the underworld, immortal and immoral creatures, it can help playing as the greatest feared troops of all time-Death.



Pikmin 3 provides a formula that is one part sweet, one part soft and cuddly, and one part colorful-a formula  which in conclusion, equates to about the most addicting and amazing titles heading to the Wii U. Being in command will probably have never been so sweet.

The urges regarding these types of Wii U video games are usually so nasty they should make a Nintendo patch, or even a pack of gum. Allow me to share some of the most tantalizing, potential-packed video game titles to hit the Wii U this fall. It's a blend of their own personal storylines, characters, and also game play that gives each of these game titles some of the most highly regarded and recognized video games on the way. Not just that, although the type of game play in every game claims to pack a punch with the state of the art Wii U controller, performing together along with the tireless forearms and thumbs of each gamer to generate a entirely, addictive game playing adventure.

Wii U Video game titles guarantees complete and up-to-date facts and techniques and explanations on all the Wii U games that will be on its way to the video games industry
.

Sunday, September 25, 2011

Is This the Title for the Next Super Smash Bros.?

A leaked document reveals what may be the title of the next Wii U installment in the popular fighting franchise.

The image above (courtesy of Reddit user Hector_Kur) reveals what may be the name and logo of the next Super Smash Bros. game: Universe.

Nintendo refuses to comment on rumor and speculation, and the name has yet to be officially revealed, but the document looks pretty legit, even if the writing makes too small to make out any other details.

While hardcore fighting fans may not care much about the series (even here in the GamePro office), it's still my favorite fighting franchise. So, even if this isn't the real name, the game itself has to come out sometime, and it would be a great Wii U launch title. But what new characters would you like to see?

Personally, after going through so many iterations, I don't know who else I'd want to see from Nintendo's main roster (though I wish they'd stop removing characters I do like, like Mewtwo), but if we can bring in characters from other franchises, how about Professor Layton?


View the original article here

Nintendo's

The Wii U is Nintendo's upcoming gaming console which can be a successor of Nintendo Wii gaming console. This gaming console is scheduled to launch the subsequent year probably close to June. It promises HD visuals that is supposed to exceed those of the  Sony's PS3 along with Microsoft's Xbox 360. Also, the main selling point has to be the unique controller. However, now that Sony announced that the upcoming Playstation Vita (PS Vita) are also able to provide as a controller pertaining to the PS3, it seems that the Nintendo Wii U has received its direct rival even before being released. In addition, Sony has been presenting the superiority with the visuals and images of PS Vita. It looks like Nintendo has got to rethink their system. After all, it's a negative idea to only target a console's controller, which is exactly what Nintendo is doing so far for its upcoming console. Now that the PS Vita will double as a controller for the PS3 as well as an independent handheld console, what will Nintendo's upcoming strategy be?