Sunday, September 25, 2011

Top 10 Trailers From TGS 2011

The Tokyo Game Show is consuming us this week along with a ton of new game announcements, in-depth reveals for existing titles, and a ton of video game trailers. We've selected 10 of our favorite trailers from the show and shared them with you here. If your favorite didn't make the list, feel free to post it below as a comment. And be sure to stay tuned to 1UP's TGS Hub throughout the rest of the week as we bring you more news, previews, and features from the show floor.

Games rarely let us play as animals of the non-mascot variety; 2006 delivered the odd one-two punch of Okami and Twilight Princess, but since then, we've scarcely been able to take on the role of a creature whose thought process doesn't go far beyond eating, sleeping, and pooping. So we should all be glad that Tokyo Jungle exists, as it will soon let us live out our secret dreams of controlling multiple members of the animal kingdom, from hyenas to baby chicks. It's not entirely clear what's going on in this trailer, outside of the apparent rumble in the Tokyo Jungle, but the game's unique take on interspecies relationships definitely makes it one worth watching.

Handheld fans were more than a little bummed when the DS version of Ni no Kuni didn't make it to the States -- its included (and necessary) tome made it a risky proposition for English localization, and no one wanted to take a gamble on this unproven property. But after taking one look at this trailer, you have to wonder how any publisher could pass up on the PS3 Ni no Kuni; though the DS Kuni had great production values, this one perfectly captures the unique look of Ghibli animation (the Japanese studio/Ni no Kuni collaborative partner that brought you great movies like Princess Mononoke and Kiki's Delivery Service) -- not an easy task. Will Sony end up pulling a Xenoblade on its devoted RPG fans? Only time will tell.

The Vita seems like the perfect home for experimental and otherwise oddball games, and Gravity Rush fits this description perfectly; while it may look like an anime version of Mirror's Edge, there's definitely a lot more than parkour going on here. Unfortunately, this trailer doesn't really show off how Gravity Rush's gravity-changing mechanic works, but you have to admit that it at least looks pretty damned cool. And really, when has messing around with a game's gravity ever been a bad idea? Never, that's when.

In the grand tradition of Final Fantasy X-2, Final Fantasy XIII-2 is retreading some very familiar territory for the sake of pure profit. But this isn't an entirely cynical cash grab; XIII did a good job of polarizing RPG fans, and its sequel promises to rectify some of the original's more egregious errors. For instance, now that Square knows its audience is well-equipped to tackle XIII's fast-paced battle system, the sequel shouldn't be feeding us tutorials for over 20 hours. And instead of waiting for the "real" and slightly non-linear game to open up, XIII-2 seems to have much of it available from the very start. How innovative.

The trailer for the Vita's Uncharted isn't very surprising -- but that's not to say it isn't impressive. Golden Abyss does a fantastic job of showing off the Vita's processing power by essentially giving you the PS3 Uncharted experience in the palm of your hands. Some of the touchscreen features are a bit wonky -- "painting" a path for Drake to climb isn't nearly as engaging as doing it yourself -- but they can thankfully be ignored in favor of the traditional tomb raiding that's made Naughty Dog even more of a household name for gamers.




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